Hi, I am Kyle Orlinski.

Software Developer from Milwaukee

About

Career

It began in late 2016 as a contractor working as a JavaScript developer at Boston Store. With the main focus towards creating a mega menu navigation system for their E-commerce platform. In 2017, I was hired on and continued developing site features, such as a store locator, coupon automation system, and a responsive video player to allow videos to be shown easily across the site.

In May of 2018, I joined Concurrency, Inc. as an associate software developer on their modern apps team. During this time, I collaborated alongside talented developers, with my focus on Angular, Azure and TypeScript. The modern apps team were meant to work alongside enterprise directors, modernizing an existing project or building a new application to support business operations. In late 2019, I was promoted to software developer. Here I expanded my expertise to include .NET, React, and various supporting technologies. Throughout my career at Concurrency, I contributed to a variety of web applications, including SaaS, B2B, B2C, and Fintech solutions.

Since May of 2025, I've been working as a software consultant developing the Desktop Communicator for DLS Internet Services. This is a cross-platform desktop application developed using Angular that extends the use of a PBX telecommunication system.

Game Development

In Dec of 2022, I began development on an open-world action role-playing game (ARPG) using Godot 3.5. Here I learned the entire 3D pipeline for game development and enjoyed the process of bringing my ideas to life. In October of 2023, I set out to work on an FPS prototype in Godot 4, to get myself up to speed with the new version. After some time of getting comfortable with the new engine, I decided to rebuild my original game idea and start with a new perspective. Since then, I've continued working on the game whenever I can.

Contact

Email

Feel free to email me here

Linkedin

Reach out to my Linkedin